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A product designer from Alicante, by way of London, now in Toronto. With more than five years of experience designing digital products.

A product designer who started out in engineering. From Alicante, by way of London, now Toronto. With more than 10 years of experience

A product designer who started out in engineering. From Alicante, by way of London, now Toronto. With more than 10 years of experience

I studied engineering in Spain, then spent three years as an acoustic consultant in London, writing environmental reports full of numbers that were accurate and almost unreadable. Making that material legible to the people who had to act on it turned out to be the part I liked, and it is most of what I do now.

After pursuing design in London, I have worked across brand, campaigns and product, though the work keeps pulling back towards the data-heavy end and the systems underneath it. I stay close to the build, costing options with developers and staying through QA, so what ships matches what was designed.

jaime miralles zaragoza

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Work Experience

Across those years, the work has run from automotive and education to media, e-commerce logistics, consumer hardware, biomass research and agentic AI for wealth management.

Across those years, the work has run from automotive and education to media, e-commerce logistics, consumer hardware, biomass research and agentic AI for wealth management.

AGILNO

2024–2026

Product Designer

LOGX GROUP

2024–2025

Product Designer (Contract)

TMW UNLIMITED

2023

Midweight UX/UI Designer

2022

Junior UX/UI Designer

FREELANCE

2021

UI Designer

NOVA ACOUSTICS

2017-2020

Acoustic Consultant

TMW UNLIMITED, LONDON

2023

Toronto

2026

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What I Do

research

research

1/4

Learning how the work actually gets done today, and where the people doing it get stuck.

discovery

USER INTERVIEWS

USABILITY TESTING

COMPETITIVE REVIEW

Strategy

Strategy

2/4

Framing the problem, the constraints and the trade-offs before designing, so every decision has a reason behind it.

PROBLEM FRAMING

INFORMATION ARCHITECTURE

USER JOURNEYS

DESIGN PRINCIPLES

product

product

3/4

Turning dense, technical data into screens people can read, compare and act on.

UI DESIGN

INTERACTION DESIGN

DATA VISUALISATION

PROTOTYPING

systems

systems

4/4

Foundations and component libraries that grow with the product and keep design and code speaking the same language.

DESIGN TOKENS

COMPONENT LIBRARIEs

DOCUMENTATION

DESIGN TO CODE

worked with

BMW
Adapt Media
LogX Group
Vetster
Westfield Rise
England Rugby
Barilla
Input Output
Computive AI

Craft through rigour,
order out of noise.

AVAILABLE FOR WORK

TORONTO · REMOTE

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Craft through rigour,
order out of noise.

AVAILABLE FOR WORK

TORONTO · REMOTE

©